State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 First Person Games on iOS in Latin America: Q2 2022

Discover the performance trends of the top 5 first person games on iOS in Latin America during Q2 2022, including downloads, revenue, and active users.

Top 5 First Person Games on iOS in Latin America: Q2 2022

In the second quarter of 2022, the top 5 first person games on iOS in Latin America showed varied performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides an insightful look into these metrics.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a noticeable fluctuation in its weekly revenue, starting from approximately $302K at the end of March and dipping to around $109K by late May. However, it recovered to about $179K by the end of June. Weekly downloads for the game remained relatively stable, ranging from 48K to 67K. Active users saw a slight decline from 818K at the beginning of the quarter to approximately 801K by the end of June.

Fill The Fridge! by Rollic Games demonstrated a consistent performance in weekly downloads, peaking at around 78K in mid-April and maintaining a steady range of 28K to 62K towards the end of the quarter. The game’s revenue showed slight variations, with a peak of $523 in mid-April and ending at $451 by late June. Active users displayed a notable increase from 133K at the start of the quarter to around 146K by the end of June.

Sniper 3D: Gun Shooting Games from Wildlife Studios saw its weekly revenue peak at approximately $12K in mid-June, with a low of $4.7K in mid-May. Downloads fluctuated between 19K to 33K, with a peak in the latter half of June. Active users also increased from 82K at the start of the quarter to around 96K by the end of June.

Traffic Rider from Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. had a steady weekly download rate, ranging from 22K to 28K. Revenue remained relatively stable, hovering around $800 to $1.1K throughout the quarter. Active users showed a slight increase from 212K at the beginning of April to approximately 215K by the end of June.

Rec Room: Play with Friends by Rec Room Inc saw a decline in weekly downloads from around 27K at the end of March to approximately 10K by the end of June. Revenue remained modest, peaking at $1.1K in mid-April and stabilizing around $744 by the end of June. Active users decreased from 45K at the start of the quarter to about 32K by the end of June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022